#ifndef ISDKMESH_H
#define ISDKMESH_H

#include "../assetfilemgr.h"
#include "SDKmesh.h"

class ISDKMesh : public CDXUTSDKMesh
{
public:
	static void	*AssetInit( IAssetFile *pFile, const CMasterIndexEntry *pEntry, void* context );
	static void	AssetUninit( void *ptr, void* context );
	static void	AssetFixup( CAssetFileMgr *pMgr, const IAssetFile *pFile, void *ptr, const CMasterIndexEntry *pEntry );

	static void	Register( CAssetFileMgr *pMgr )
	{
		pMgr->AddAssetType("SDKMESH",AssetInit,AssetUninit,AssetFixup);
	}
};

#endif